#ifndef CHARMAGE_H
#define CHARMAGE_H

#include "character.h"


class charMage : virtual public character
{
    public:
        charMage();
        charMage(pole*** tab);
        charMage(pole*** tab,int flag);
        virtual ~charMage();
        int Mana;
        virtual int SpecialPower(SDL_Event& event,SDL_Surface* screen);

    protected:
        int xInBoarfCheckedOne;
        int yInBoarfCheckedOne;
        int xInBoarfCheckedTwo;
        int yInBoarfCheckedTwo;
        int firstChecked;
    private:
};

#endif // CHARMAGE_H
